Roy-vl
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cbdddf065e
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Expanded animation tester to save animations as image frames and gifs.
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2023-06-09 12:06:00 +02:00 |
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Roy-vl
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242566643c
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Fixed chaching bug when chach file did not exist yet.
Start of the alternative ant rander selection which pixels need duplication.
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2023-06-09 11:09:56 +02:00 |
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Roy-vl
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a7d200ca82
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Added Local animation testing script.
This allows animation development and testing on desktop only
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2023-06-09 11:09:10 +02:00 |
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1f01ab4a54
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commented out print logging.
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2023-06-05 22:27:54 +02:00 |
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fa94782eb9
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fixed bean setting bug.
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2023-06-05 22:26:27 +02:00 |
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100891e604
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added more verbose logging for updating step for debugging.
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2023-06-05 22:21:58 +02:00 |
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9abfdab767
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changed state singleton to behave like an singleton
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2023-06-05 22:17:15 +02:00 |
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6781c53cfd
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added printing to set animations for debugging.
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2023-06-05 22:14:17 +02:00 |
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82d0725cfa
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Added check for animations readyness before updating state.
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2023-06-05 22:11:15 +02:00 |
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d14f75058d
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added space to face generation printing.
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2023-06-05 22:07:26 +02:00 |
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56f45c5b15
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Cast int to string to fix printing int.
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2023-06-05 22:06:35 +02:00 |
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a9ef0dc2d1
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Add explicit face generation state print
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2023-06-05 22:04:47 +02:00 |
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94fb108cf6
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removed "self" argument.
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2023-06-05 21:59:11 +02:00 |
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2c24e076ae
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removed usage of non-existing name
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2023-06-05 21:57:52 +02:00 |
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56b34cd083
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Major refactoring now using State instead of ProotState.
Expect runtime bugs
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2023-06-05 21:44:27 +02:00 |
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18cf352d1a
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bug fix, correctly set the state in the bean state
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2023-06-03 09:04:20 +02:00 |
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0a3244e13f
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test to load pickles face images.
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2023-05-31 19:58:10 +02:00 |
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1a6b55b21d
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attempt pickling images
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2023-05-31 19:53:07 +02:00 |
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74b1a44168
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added pickling from animation test.
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2023-05-31 19:51:05 +02:00 |
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37dd54aff7
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fixed bug where update_screen was removed from prootstate class
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2023-05-31 19:49:39 +02:00 |
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9cc8fbaafc
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tighend timing flags for image to frame conversions
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2023-05-31 19:09:54 +02:00 |
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bb23a24fa4
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Implemented state for beans..
Including setting based on received messages.
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2023-05-31 18:56:15 +02:00 |
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2788c1527e
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set the correct pin number reading
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2023-05-31 18:49:46 +02:00 |
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d7de65ae85
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fixed off by one counting
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2023-05-31 18:45:17 +02:00 |
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0ec2abb46e
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print the pin number and state of received mqtt message to terminal.
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2023-05-31 18:37:08 +02:00 |
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8631e1353f
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make Point2D mirror function duplicate point INCLUDING color value.
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2023-05-31 17:26:10 +02:00 |
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76d26b08c8
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set the imaged draws from point arrays to use color
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2023-05-31 17:15:42 +02:00 |
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7c9df0f1c0
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specified working directory of cache file
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2023-05-29 20:40:35 +02:00 |
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d35fc3b1ea
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changed the way to call Point2D functions.
Added missing point array generation code
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2023-05-29 20:34:21 +02:00 |
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3a9be4e4ea
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fixed function definition in update_screen
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2023-05-29 20:27:12 +02:00 |
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568e48f95d
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even more bugs and typos
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2023-05-29 20:26:00 +02:00 |
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a47b167a07
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all the bug fixes
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2023-05-29 20:24:34 +02:00 |
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810e6f71d2
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more bug fixing.
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2023-05-29 20:23:33 +02:00 |
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39022dc18c
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bug fixing
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2023-05-29 20:17:02 +02:00 |
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9f5fbc1c33
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Correct use of class functions
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2023-05-29 20:12:42 +02:00 |
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af11b741c9
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saved ProotState.py
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2023-05-29 20:09:46 +02:00 |
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ab34ad2455
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Moved ProotState to own file.
Moved Point2D to own file.
Added caching for parsed images.
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2023-05-29 20:09:29 +02:00 |
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bdcb648765
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Fixed drawing mistakes in ProotScreen.
Sped up ProotScreen animation.
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2023-05-23 23:02:28 +02:00 |
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989adc603d
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Set prootscreen image setting to safe mode
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2023-05-23 22:59:58 +02:00 |
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35cf042ed7
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bug fix in initialisation
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2023-05-23 22:45:40 +02:00 |
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20f5eb5405
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Increaded ProotState definition to include used local variabels.
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2023-05-23 22:44:30 +02:00 |
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e95c47855b
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Split loading screen into four screens.
Added set loading screen function in the ProotState class.
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2023-05-23 22:42:10 +02:00 |
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4f37c94c22
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Decrease the time between blinks.
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2023-05-23 22:26:58 +02:00 |
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3e6687ea34
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Added a random blink call based on interrupts.
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2023-05-23 22:24:51 +02:00 |
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7a1c6894da
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Set the frame update speed back to 0.01 seconds per frame.
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2023-05-23 22:16:45 +02:00 |
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aa6ef89745
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Added blink() function, and called it when message receive, and when the face is loaded.
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2023-05-23 22:15:38 +02:00 |
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a83da2c004
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Fixed bug where next frame calculation of blink animation could go negative
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2023-05-23 22:10:51 +02:00 |
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903e920bef
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print returned frame number
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2023-05-23 21:59:13 +02:00 |
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3503474dbe
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Added printing and slowwed updating for debugging.
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2023-05-23 21:54:14 +02:00 |
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25c9b953bf
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Moved Blinking logic to the ProotState class.
Made ProotState class a singleton.
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2023-05-23 21:51:06 +02:00 |
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