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5 commits

Author SHA1 Message Date
Roy-vl
96143d0189 Added corrupt and QR code faces and .png and in the yaml. 2024-06-24 20:44:44 +02:00
Roy-vl
28d971bf8f fixed repeat of animations, fix memory leak 2024-02-19 21:34:10 +01:00
Roy-vl
8660cb5225 corrected yaml trigger definition errors 2024-02-19 20:26:05 +01:00
Roy-vl
f027fb2034 choose our fastproot.so in merge conflict 2024-02-19 20:03:49 +01:00
Roy-vl
aa4ca79376 added fast proot rust binary 2024-02-19 20:00:33 +01:00
7 changed files with 200 additions and 12 deletions

View file

@ -0,0 +1,132 @@
#include <WiFi.h>
#include <PubSubClient.h>
#include "Button2.h"
const int mainTriggerPin = 25; // GPIO pins to check for shorting and wake-up
Button2 mainTriggerButton;
const char* ssid = "ProotAP";
const char* password = "prootproot!";
const char* mqttServer = "192.168.10.1";
const int mqttPort = 1883;
const char* mqttTopic = "test";
WiFiClient wifiClient;
PubSubClient mqttClient(wifiClient);
TaskHandle_t mqttTaskHandle = NULL;
void setupWiFi() {
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED) {
delay(1000);
Serial.println("Connecting to WiFi...");
}
Serial.println("Connected to WiFi");
}
void callback(char* topic, byte* payload, unsigned int length) {
// This function is called when a message is received from the MQTT server
// Add your desired code here to handle the received message
}
void reconnectMQTT() {
while (!mqttClient.connected()) {
Serial.println("Connecting to MQTT server...");
if (mqttClient.connect("ESP32Client")) {
Serial.println("Connected to MQTT server");
mqttClient.subscribe(mqttTopic);
} else {
Serial.print("MQTT connection failed, rc=");
Serial.print(mqttClient.state());
Serial.println(" Retrying in 5 seconds...");
delay(5000);
}
}
}
void setup() {
Serial.begin(115200);
delay(50);
setupWiFi();
mqttClient.setServer(mqttServer, mqttPort);
mqttClient.setCallback(callback);
mainTriggerButton.begin(mainTriggerPin);
mainTriggerButton.setDebounceTime(2);
mainTriggerButton.setLongClickTime(250);
mainTriggerButton.setClickHandler(mainTriggerHandler);
mainTriggerButton.setLongClickHandler(mainTriggerHandler); // this will only be called upon release
// mainTriggerButton.setLongClickDetectedHandler(mainTriggerHandler); // this will only be called upon detection
mainTriggerButton.setDoubleClickHandler(mainTriggerHandler);
mainTriggerButton.setTripleClickHandler(mainTriggerHandler);
//xTaskCreatePinnedToCore(
// mqttTask, // Task function
// "mqttTask", // Task name
// 4096, // Stack size (bytes)
// NULL, // Task parameter
// 1, // Task priority
// &mqttTaskHandle, // Task handle
// 1 // Task core (0 or 1)
//);
}
int lastInput = 0;
String message = "";
void mainTriggerHandler(Button2& btn) {
switch (btn.getType()) {
case single_click:
Serial.print("single ");
if (lastInput < 5){
lastInput = lastInput + 1;
} else {
lastInput = 1;
}
message = "Butn_000" + String(lastInput) + "_0001";
mqttClient.publish(mqttTopic, message.c_str());
break;
case double_click:
Serial.print("double ");
message = "Butn_0003_0001";
lastInput = 3;
mqttClient.publish(mqttTopic, message.c_str());
break;
case triple_click:
Serial.print("triple ");
message = "Butn_0002_0001";
lastInput = 2;
mqttClient.publish(mqttTopic, message.c_str());
break;
case long_click:
Serial.print("long");
message = "Butn_0004_0001";
lastInput = 4;
mqttClient.publish(mqttTopic, message.c_str());
break;
}
Serial.print("click");
Serial.print(" (");
Serial.print(btn.getNumberOfClicks());
Serial.println(")");
Serial.println("sent: " + message);
}
void loop() {
if (!mqttClient.connected()) {
reconnectMQTT();
}
mainTriggerButton.loop();
mqttClient.loop();
}

View file

@ -4,7 +4,7 @@
const char* ssid = "ProotAP";
const char* password = "prootproot!";
const char* mqttServer = "10.1.1.15";
const char* mqttServer = "192.168.10.1";
const int mqttPort = 1883;
const char* mqttTopic = "test";

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@ -175,6 +175,7 @@ class RenderingLayer:
def __init__(self, animations, frame_rate=40):
self.animations = animations
self.current_point_array = []
self.current_animation = {}
self.current_animation_action = {}
self.frame_rate = frame_rate # Set the desired frame rate
self.frame_duration = 1.0 / frame_rate # Calculate the frame duration
@ -189,6 +190,7 @@ class RenderingLayer:
self.play_animation(animation)
def play_animation(self, animation):
self.current_animation = animation
if len(self.animation_queue) > 0:
print("Stopping current animation...")
# Replace the currently playing animation with the new one
@ -232,7 +234,7 @@ class RenderingLayer:
imagingtime = 0
interpolatetime = 0
transitionFrameCount = 1
offscreen_canvas = matrix.CreateFrameCanvas()
while True:
@ -240,7 +242,7 @@ class RenderingLayer:
if len(self.animation_queue) > 0:
current_animation_action = self.animation_queue.pop(0)
print("update action is: " + current_animation_action.get('type'))
#print("update action is: " + current_animation_action.get('type'))
# Render the next frame in the queue
@ -248,7 +250,7 @@ class RenderingLayer:
new_image = generate_image_from_point_array(current_animation_action.get('point_array'), 128, 32)
self.current_point_array = current_animation_action.get('point_array')
print("image generated")
#print("image generated")
elif current_animation_action.get('type') == "transition":
@ -321,15 +323,20 @@ class RenderingLayer:
else:
print("unknown action: ", current_animation_action)
print("setting image to canvas")
offscreen_canvas = matrix.CreateFrameCanvas()
#print("setting image to canvas")
offscreen_canvas.SetImage(new_image, unsafe=False)
print("pushing image to matrix")
#print("pushing image to matrix")
matrix.SwapOnVSync(offscreen_canvas)
print("pushing image done")
#print("pushing image done")
# Save the image to a file with the desired format and file name
# new_image.save("output/frameNumber"+str(frameCount)+".png")
else:
#print("buffer empty")
if self.current_animation.get('repeat', False):
#print("repeating")
self.play_animation(self.current_animation)
frameCount += 1
# new_image.save("output/frameNumber"+str(frameCount)+".png")

View file

@ -5,7 +5,7 @@ animations:
# Define the trigger for this animation.
# In this case, it triggers when a button is pressed.
trigger: Butn_0001_0001 #Button 1 pressed
trigger: Butn_1000_0001 #Button 1 pressed
# Specify whether this animation can be overridden by another animation.
overrideable: true
@ -43,6 +43,9 @@ animations:
- type: transition
to_file: eyesClosed_neutral.png
duration: 10
- type: image
source_file: eyesClosed_neutral.png
duration: 1
- name: set confusion
description: Animation to be confused
@ -56,6 +59,42 @@ animations:
- type: transition
to_file: dizzyFace.png
duration: 10
- type: image
source_file: dizzyFace.png
duration: 1
- name: set corrupt
description: Animation to be corrupt
loop_count: 1
trigger: Butn_0006_0001
overrideable: true
graphics:
- type: transition
to_file: corruptFace.png
duration: 10
- type: image
source_file: corruptFace.png
duration: 1
- name: set QR
description: Animation to be confused
loop_count: 1
trigger: Butn_0007_0001
overrideable: true
graphics:
- type: transition
to_file: QRFace.png
duration: 10
- type: image
source_file: QRFace.png
duration: 1
- name: set angry
description: Animation to be confused
@ -69,6 +108,9 @@ animations:
- type: transition
to_file: angryFace.png
duration: 10
- type: image
source_file: angryFace.png
duration: 1
- name: set love
description: Animation for love eyes
@ -82,12 +124,15 @@ animations:
- type: transition
to_file: loveFace.png
duration: 10
- type: image
source_file: loveFace.png
duration: 1
- name: reset to continuous blink
description: Animation for blinking
loop_count: 0
trigger: Butn_0004_0001
repeat: true
trigger: Butn_0005_0001
overrideable: true
@ -112,7 +157,7 @@ animations:
description: Animation for a blink
loop_count: 1
trigger: blinkTimer #Button 2 pressed
trigger: blinkTimer # frigeer to be set by timer, not currently in use
overrideable: true # blink can be interupted at any time
@ -138,6 +183,10 @@ animations:
overrideable: true # blink can be interupted at any time
graphics:
- type: image # hold eye closed
source_file: neutral.png
duration: 40
- type: transition # close the eye from whatever the current state
to_file: eyesClosed_neutral.png
duration: 6