Added example c script
This commit is contained in:
parent
62047ad9e5
commit
f7ed30cafa
1 changed files with 61 additions and 0 deletions
61
rpi2/c-example.c
Normal file
61
rpi2/c-example.c
Normal file
|
@ -0,0 +1,61 @@
|
|||
/* -*- mode: c; c-basic-offset: 2; indent-tabs-mode: nil; -*-
|
||||
*
|
||||
* Using the C-API of this library.
|
||||
*
|
||||
*/
|
||||
#include "led-matrix-c.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
struct RGBLedMatrixOptions options;
|
||||
struct RGBLedMatrix *matrix;
|
||||
struct LedCanvas *offscreen_canvas;
|
||||
int width, height;
|
||||
int x, y, i;
|
||||
|
||||
memset(&options, 0, sizeof(options));
|
||||
options.rows = 64;
|
||||
options.chain_length = 2;
|
||||
|
||||
/* This supports all the led commandline options. Try --led-help */
|
||||
matrix = led_matrix_create_from_options(&options, &argc, &argv);
|
||||
if (matrix == NULL)
|
||||
return 1;
|
||||
|
||||
/* Let's do an example with double-buffering. We create one extra
|
||||
* buffer onto which we draw, which is then swapped on each refresh.
|
||||
* This is typically a good aproach for animations and such.
|
||||
*/
|
||||
offscreen_canvas = led_matrix_create_offscreen_canvas(matrix);
|
||||
|
||||
led_canvas_get_size(offscreen_canvas, &width, &height);
|
||||
|
||||
fprintf(stderr, "Size: %dx%d. Hardware gpio mapping: %s\n",
|
||||
width, height, options.hardware_mapping);
|
||||
|
||||
for (i = 0; i < 1000; ++i) {
|
||||
for (y = 0; y < height; ++y) {
|
||||
for (x = 0; x < width; ++x) {
|
||||
led_canvas_set_pixel(offscreen_canvas, x, y, i & 0xff, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
/* Now, we swap the canvas. We give swap_on_vsync the buffer we
|
||||
* just have drawn into, and wait until the next vsync happens.
|
||||
* we get back the unused buffer to which we'll draw in the next
|
||||
* iteration.
|
||||
*/
|
||||
offscreen_canvas = led_matrix_swap_on_vsync(matrix, offscreen_canvas);
|
||||
}
|
||||
|
||||
/*
|
||||
* Make sure to always call led_matrix_delete() in the end to reset the
|
||||
* display. Installing signal handlers for defined exit is a good idea.
|
||||
*/
|
||||
led_matrix_delete(matrix);
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
Reference in a new issue