diff --git a/rpi/antRender.py b/rpi/antRender.py
index c811177..632fbb3 100644
--- a/rpi/antRender.py
+++ b/rpi/antRender.py
@@ -30,10 +30,12 @@ class ProotState:
 class Point2D:
     x = 0
     y = 0
+    color:tuple[int, int, int] = (0, 0, 0)
     
-    def __init__(self, x, y):
+    def __init__(self, x, y, color: tuple[int, int, int] = (0, 0, 0)):
         self.x = x
         self.y = y
+        self.color = color
         
     def round(self):
         self.x = round(self.x)
@@ -169,6 +171,7 @@ print("start loading images")
 startT = curr_time = round(time.time()*1000)
 
 # Loading all images
+# TODO looking into storing and loading lists of points
 image_left_eye_open = Image.open("faces/eyeLeftOpen.png")
 image_left_eye_closed = Image.open("faces/eyeLeftClosed.png")
 image_left_nose = Image.open("faces/noseLeft.png")
@@ -183,6 +186,7 @@ print("start generating pixel array")
 startT = curr_time = round(time.time()*1000)
 
 # generate pixel arrays from each image
+# TODO ^ storing and loading lists of points will take away this step. (it will require a dedicated script to precompute these)
 points_left_eye_open = generate_point_array_from_image(image_left_eye_open)
 points_left_eye_closed = generate_point_array_from_image(image_left_eye_closed)
 points_left_nose = generate_point_array_from_image(image_left_nose)
@@ -199,6 +203,7 @@ print("start pairing points for one eye")
 startT = curr_time = round(time.time()*1000)
 
 #calculate the point pairs between the open and closed left eye
+# TODO look into precomputing and storing these animations before runtime
 left_eye_blink_pairs = pair_points(points_left_eye_open, points_left_eye_closed)
 
 endT = curr_time = round(time.time()*1000)
@@ -214,6 +219,7 @@ blinkFrameCanvases = []
 print("start populating matrices for each blink frame")
 startT = curr_time = round(time.time()*1000)
 
+# TODO look into the possibility of precomputing and more importantly storing the matrix objects 
 for alpha in range(0,11):
     offscreen_interpolated_canvas = matrix.CreateFrameCanvas()
     
@@ -231,20 +237,8 @@ endT = curr_time = round(time.time()*1000)
 print("populating matrices for each blink frame took: " + str(endT - startT) + " ms")
 
 
-
-def move_option(current_option: int, desired_option: int) -> int:
-    if current_option == desired_option:
-        return current_option
-    
-    if current_option < desired_option:
-        current_option += 1
-    else:
-        current_option -= 1
-    
-    return current_option
-
-
 def update_screen():
+    # TODO move blinking animation logic to the ProotState class
     global DesiredBlinkState, currentBlinkState, blinkFrameCanvases, matrix
 
     # open eye again after blink